Game Design 6: Experimental Game Design
7.5 credits
Course, Bachelor's level, 5SD070
Expand the information below to show details on how to apply and entry requirements.
Spring 2027 Spring 2027, Visby, 50%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 18 January 2027–28 March 2027
- Language of instruction
- English
- Entry requirements
-
60 credits in game design with progressive specialisation
- Application deadline
- 15 October 2026
- Application code
- UU-04847
Admitted or on the waiting list?
- Registration period
- 21 December 2026–17 January 2027
- Information on registration from the department
Spring 2027 Spring 2027, Visby, 50%, On-campus, English For exchange students
- Location
- Visby
- Pace of study
- 50%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 18 January 2027–28 March 2027
- Language of instruction
- English
- Entry requirements
-
60 credits in game design with progressive specialisation
Admitted or on the waiting list?
- Registration period
- 21 December 2026–17 January 2027
- Information on registration from the department
About the course
In the course, you work with rapid prototyping in pairs, developing extremely small playable prototypes which deal with advanced game design topics while exploring the method of rapid prototyping as well as the semiotics of play and non-verbal communication through game design.