Bachelor's Programme in Game Design and Programming
180 credits
What do you know about the technical aspects of game development? The Bachelor's Programme in Game Design and Programming offers the logical and technical knowledge to work with the game medium on a professional level. You will learn how to develop games and new experiences within the field. The programme focuses on game development with C++ programming.
Autumn 2024 Autumn 2024, Visby, 100%, On-campus, English
- Location
- Visby
- Pace of study
- 100%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Start date
- 2 September 2024
- Language of instruction
- English
- Entry requirements
-
General entry requirements for first-cycle (Bachelor's level) studies in Sweden. Also required is advanced level mathematics (equivalent of Swedish course Mathematics 3c).
Proficiency in English equivalent to the Swedish upper secondary course English 6. This requirement can be met either by achieving the required score on an internationally recognised test, or by previous upper secondary or university studies in some countries. Detailed instructions on how to provide evidence of your English proficiency are available at universityadmissions.se.
- Selection
-
Students are selected based on:
- their completed upper secondary (high school) grades (66%)
- Swedish Scholastic Aptitude Test (34%)
Students who have completed their upper secondary (high school) studies outside of Sweden are selected based on their upper secondary grades. Students who have completed their upper secondary studies and have taken the Swedish Scholastic Aptitude Test (only available in Swedish) are selected based on their upper secondary grades and their Scholastic Aptitude Test results.
Tuition fee-paying students and non-paying students are admitted on the same grounds but in different selection groups.
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 55,000
- Total tuition fee: SEK 330,000
- Application deadline
- 15 January 2024
- Application code
- UU-K5370
- Additional information
-
Read more about Bachelor's level entry requirements and the application procedure.
Autumn 2025 Autumn 2025, Visby, 100%, On-campus, English
- Location
- Visby
- Pace of study
- 100%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Start date
- 1 September 2025
- Language of instruction
- English
- Entry requirements
-
General entry requirements for first-cycle (Bachelor's level) studies in Sweden. Also required is advanced level mathematics (equivalent of Swedish course Mathematics 3c).
Proficiency in English equivalent to the Swedish upper secondary course English 6. This requirement can be met either by achieving the required score on an internationally recognised test, or by previous upper secondary or university studies in some countries. Detailed instructions on how to provide evidence of your English proficiency are available at universityadmissions.se.
- Selection
-
Students are selected based on:
- their completed upper secondary (high school) grades (66%)
- Swedish Scholastic Aptitude Test (34%)
Students who have completed their upper secondary (high school) studies outside of Sweden are selected based on their upper secondary grades. Students who have completed their upper secondary studies and have taken the Swedish Scholastic Aptitude Test (only available in Swedish) are selected based on their upper secondary grades and their Scholastic Aptitude Test results.
Tuition fee-paying students and non-paying students are admitted on the same grounds but in different selection groups.
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 55,000
- Total tuition fee: SEK 330,000
- Application deadline
- 15 January 2025
- Application code
- UU-K5370
- Additional information
-
Read more about Bachelor's level entry requirements and the application procedure.
About the programme
The Bachelor's Programme in Game Design and Programming equips you with the skills to develop commercially viable games and a comprehensive understanding of their mechanics and societal impact.
This program combines hands-on game development with theoretical courses in game design and programming. You will delve into game design, development, and analysis theories and methods. Effective communication is essential for game developers, both for team collaboration and for shaping the game experience. Thus, the program provides training in expression through text, imagery and games, as well as verbal communication.
As a programmer, you will gain the logical and technical skills necessary to create games using both current and emerging technologies. Through multiple project-based courses, you will collaborate with students from other disciplines to produce games.
Our program attracts a diverse group of students from around the world and is internationally recognised for the high quality of student projects. Professionals and academics regularly visit to share their insights and experiences, providing students with valuable networking opportunities. Our students have a history of success, exhibiting at international show floors like the alt.ctrl.GDC, launching commercial indie titles such as Amelite, Dwarfs, Defunct, Frog Climbers, Secrets of Grindea, State of Wonder and many, many wins at the Swedish Game Awards, the largest competition for independent developers in the Nordic region.
You will study at Campus Gotland, located in Visby on the island of Gotland, Sweden.
Degree
The programme leads to the degree of Bachelor of Arts with Game Design as the main field of study.
Content
The Bachelor's Programme in Game Design and Programming spans three years, during which you will study Game Design as your major alongside Software Engineering as your minor. This programme integrates theoretical knowledge with practical project courses, all centered around Game Design. The project courses test and refine your skills in programming, game design, and graphic production as you collaborate with peers from other Game Design programmes to create games.
These project courses simulate real-world scenarios, allowing you to apply your skills in diverse, creative, and technical teams. Game Design constitutes 105 of the total 180 credits in the program, with the minor subject comprising at least 30 credits. Additionally, you have 45 elective credits, which you can use to deepen your major or minor studies, explore other interests, or study abroad. Both theoretical courses and projects emphasise academic writing and presentation skills, preparing you for the culminating degree project in your third year.
The programming courses start with the basics and culminate in a game development project at the end of the first year. As you progress, these projects become increasingly complex and large in scope. The programming courses are designed to give you a deep technical understanding of how digital games are constructed. In contrast, the project courses within the major focus more on establishing gameplay and enhancing the player experience. These game design courses often have students use commercial and open-source game engines to facilitate quicker iterations of game logic and assets.
In the fifth semester, you can choose additional programming courses as electives. In the final semester, all students in the Game Design Bachelor's programmes will take a course on research theories and methods in Game Design before starting their Degree Project. Many of these degree projects are practical in nature, using Research Through Design to create games that address specific research problems.
Other programmes in game design at the Department:
- Bachelor's Programme in Game Design and Project Management
- Bachelor's Programme in Game Design and Graphics
Study abroad
The autumn semester of year three is particularly well suited for studies abroad. You can either apply for the central partner universities or the partner universities with which the Department collaborates.
Learning experience
The Bachelor's Programme in Game Design and Programming is offered at Campus Gotland in Visby on the island of Gotland. Visby is the best-preserved Medieval town in Scandinavia and a UNESCO World Heritage Site. Instruction is entirely in English. The main subject, Game Design, is studied together with the students from the other Game Design programmes.
The theoretical courses within Game Design are taught through lectures, workshops and smaller projects. The majority of courses include group work, which means you need to be comfortable working tightly in a team with other students. The programming courses are lecture-based with continuous practical programming.
During the first couple of years, you will carry out one or two project courses, in which you work with your specific role in groups to produce complete games, as a programmer but also as a game designer. During the work process, each group will receive supervision and guidance.
Career
The Bachelor's Programme in Game Design and Programming prepares you, theoretically and practically, for a professional career within business, organisations, government bodies or as a business owner.
Former students have gone on to become both business owners running their own studios, and employees at some of the most successful game studios in the world. Notable examples of companies where graduates have found work include Massive Entertainment, CD Project Red, Starbreeze, Crytek, Fatshark, Frictional Games, Ubisoft, Avalanche, Bohemia Interactive, Funcom, CCP, DICE, Activision Blizzard and Might & Delight, King, Star Stable and Mojang. A number of former students also work within the Swedish higher education sector, teaching and running game design programmes.
One of the programme's strengths is its well-established contact with the game industry. This is why graduates of the programme make up an especially useful network. Through yearly recurring events arranged by the department, notable individuals from the international game industry, former students and academics are invited to judge student projects and share their experiences. This provides an excellent opportunity for you to build your own network of contacts for your future career.
The game industry is the largest and fastest growing business in the entertainment industry. It is in continuous development, which leads to a large demand for a broad spectrum of creative professionals with game development as the common denominator. Games are also increasingly being used in education, training and medicine.
As a graduate of the programme, you will be able to continue your studies at the Master's level in or outside of Sweden.
Find out where our alumni work.
Career support
During your time as a student, UU Careers offers support and guidance. You have the opportunity to take part in a variety of activities and events that will prepare you for your future career.
Is this programme right for you?
Read interviews with our students.
Study in Visby
What is it like studying at Campus Gotland?
Register your interest
Keep updated about the application process.
Contact
- For questions about the programme, please contact the study counsellor at Campus Gotland:
- studievagledning-cg@uu.se
- For admissions-related or general information, please contact our applicant support team:
- study@uu.se
Students
As a student you will find information about your studies in the student gateway.