Bachelor's Programme in Game Design and Level Design
180 credits
Outline, HLD1K
- Code
- HLD1K
- Finalised by
- The Department Board, 18 February 2026
- Registration number
- SPEL 2026/7
Semester 1
Mandatory courses
- Main field(s) of study and in-depth level: Game Design G1N
Semester 2
Mandatory courses
- Main field(s) of study and in-depth level: Game Design G1F
- Main field(s) of study and in-depth level: Game Design G1F
- Main field(s) of study and in-depth level: Game Design G1F
Semester 3
Mandatory courses
- Main field(s) of study and in-depth level: Game Design G1F
Scripting for Level Design, 7.5 credits
Semester 4
Mandatory courses
- Main field(s) of study and in-depth level: Game Design G1F
- Main field(s) of study and in-depth level: Game Design G2F
Architectural History for Level Design, 7.5 credits
Semester 5
Elective courses, 30 credits
During this semester, you can choose to read elective courses, do an internship (max. 30 credits) or study abroad.
Semester 6
Mandatory courses
- Main field(s) of study and in-depth level: Game Design G2F
- Main field(s) of study and in-depth level: Game Design G2E