Game Production 1: Arcade Games
Course, Bachelor's level, 5SD071
Expand the information below to show details on how to apply and entry requirements.
Spring 2027 Spring 2027, Visby, 100%, On-campus, English Only available as part of a programme
- Location
- Visby
- Pace of study
- 100%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 29 March 2027–6 June 2027
- Language of instruction
- English
- Entry requirements
-
Game Design 1: Introduction, 15 credits
- Application deadline
- 15 October 2026
- Application code
- UU-04855
Admitted or on the waiting list?
- Registration period
- 15 March 2027–28 March 2027
- Information on registration from the department
About the course
As a project, you will carry out game construction which is spatial and interactive and composed with a focus on user interfaces, MDI and the exposed position of the player in the room. As the course progresses, the various components will be highlighted from a group-dynamic and process-led perspective in order to enable reflection and analysis in project contexts.
The course encompasses the entire project process from idea to implementation: preparatory work (definition of target group, study of technical limitations and risk minimisation), presentation of an elevator pitch, concept documentation, written project plans, and regular monitoring.
Reading list
No reading list found.