Bachelor's Programme in Game Design and Graphics
180 credits
Outline, HSG1K
- Code
- HSG1K
- Finalised by
- The Faculty Board of Arts, 19 October 2021
- Registration number
- HISTFILFAK 2021/28
Semester 1
Period 1
- Game Design 1: Introduction, 15 credits (5SD065)Compulsory Main field(s) of study and in-depth level: Game Design G1N
- Art in Games and Games as an Art Form, 5 credits (5SD509)Compulsory
Period 2
Semester 2
Period 1
- Game Design 2: Game Development, 7.5 credits (5SD064)Compulsory Main field(s) of study and in-depth level: Game Design G1F
- Expression and 2D Graphics for Games 2, 7.5 credits (5SD511)Compulsory
Period 3
- Game Production 1: Arcade Games, 15 credits (5SD071)Compulsory Main field(s) of study and in-depth level: Game Design G1F
Semester 3
Period 1
- Game Design 3: System Design, 15 credits (5SD066)Compulsory Main field(s) of study and in-depth level: Game Design G1F
- Expression, 3D Modelling and Texturing for Games, 7.5 credits (5SD515)Compulsory
Period 3
Semester 4
Period 1
- Game Design 4: Level Design, 7.5 credits (5SD055)Compulsory Main field(s) of study and in-depth level: Game Design G1F
- Expression with 3D Characters and Animation for Games 1, 7.5 credits (5SD517)
Period 3
- Game Production 2: Vertical Slice, 15 credits (5SD075)Compulsory Main field(s) of study and in-depth level: Game Design G2F
Semester 5
30 credits of elective courses or study abroad
Semester 6
Period 1
- Game Design 5: Theory and Method, 7.5 credits (5SD069)Compulsory Main field(s) of study and in-depth level: Game Design G2F
- Game Design 6: Experimental Game Design, 7.5 credits (5SD070)Compulsory Main field(s) of study and in-depth level: Game Design G2F
Period 3
- Degree Project in Game Design, 15 credits (5SD034)Compulsory Main field(s) of study and in-depth level: Game Design G2E
* Compulsory