Global Software Product Development
Course, Master's level, 1DT092
Spring 2025 Spring 2025, Uppsala, 67%, On-campus, English
- Location
- Uppsala
- Pace of study
- 67%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 24 March 2025–8 June 2025
- Language of instruction
- English
- Entry requirements
-
120 credits including 60 credits in computer science/technology, including a basic course in computer networks. Proficiency in English equivalent to the Swedish upper secondary course English 6.
- Selection
-
Higher education credits in science and engineering (maximum 240 credits)
- Fees
-
If you are not a citizen of a European Union (EU) or European Economic Area (EEA) country, or Switzerland, you are required to pay application and tuition fees.
- First tuition fee instalment: SEK 24,167
- Total tuition fee: SEK 24,167
- Application deadline
- 15 October 2024
- Application code
- UU-61242
Admitted or on the waiting list?
- Registration period
- 10 March 2025–31 March 2025
- Information on registration from the department
Spring 2025 Spring 2025, Uppsala, 67%, On-campus, English For exchange students
- Location
- Uppsala
- Pace of study
- 67%
- Teaching form
- On-campus
- Instructional time
- Daytime
- Study period
- 24 March 2025–8 June 2025
- Language of instruction
- English
- Entry requirements
-
120 credits including 60 credits in computer science/technology, including a basic course in computer networks. Proficiency in English equivalent to the Swedish upper secondary course English 6.
Admitted or on the waiting list?
- Registration period
- 10 March 2025–31 March 2025
- Information on registration from the department
About the course
The course is focused on practical project work in a development project where internationally composed groups of five to eight members design and implement a distributed control system. Topics in distributed systems such as remote objects, global states, atomic transactions and concurrency control, threads and methods for locking as well as accessing shared resources, network programming, and programming of embedded systems (e.g. Lego NXT) are covered.