Perception and Visual Design

5 credits

Syllabus, Master's level, 1MD025

Code
1MD025
Education cycle
Second cycle
Main field(s) of study and in-depth level
Computer Science A1F, Human-Computer Interaction A1F
Grading system
Pass with distinction, Pass with credit, Pass, Fail
Finalised by
The Faculty Board of Science and Technology, 30 August 2018
Responsible department
Department of Information Technology

Entry requirements

120 credits including 10 credits at Master's level in human-computer interaction. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Learning outcomes

To provide students with knowledge of some relevant aspects of human perceptual functioning, as well as some common visualisation techniques, that are central to the design of effective visualisations.

After a successful completion of the course module the student is expected to be able to:

  • Identify general concepts and theories of human visual perception relevant to the design of effective and efficient visualisations.
  • Describe central aspects of human visual perception and how this knowledge is used in the design of effective and efficient visualisations.
  • Evaluate computer-generated visualisations by drawing upon principles and theories about the human visual system.
  • Select appropriate visualisation strategies and justify the chosen approaches.
  • Account for current scientific research within the field.

Content

Visual environments and optics; lightness, brightness, contrast and constancy; colour; attention ; object perception; space perception; common types of visualisations; the effectiveness and efficiency of visualisations; information visualisation as a science.

Instruction

Lectures. Seminars. Group work. Tutoring.

Assessment

Written exam (3 credits) and written assignments (2 credits).

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