Masaki Hayashi
Affiliated Researcher at Department of Art History
- Mobile phone:
- +46 70 167 99 86, +46 18 471 84 27
- E-mail:
- masaki.hayashi@konstvet.uu.se
- Visiting address:
- Engelska parken,
Thunbergsvägen 3H
752 38 UPPSALA - Postal address:
- Box 630
751 26 UPPSALA
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Short presentation
Masaki Hayashi
Associate professor (Docent) at Department of Game Design
Engineering research on CG content creation, visualization, programming.
Biography
Masaki Hayashi received his B.S., M.S. and Dr. Eng. in electronics engineering from Tokyo Institute of Technology in 1980, 1983 and 1999 respectively. He had worked at NHK Science and Technology Research Laboratories from 1986 to 2006. He was also a guest associate professor at Tokyo Institute of Technology from 2000 to 2003. After the career as a director and a research fellow, he is now an associate professor of Uppsala University, Campus Gotland in Sweden and a technical adviser of Astrodesign, Inc. His research interest is 1) 4K/8K Ultra-High-Resolution Realtime CG Applied to Virtual Museum, 2) Automatic Animation Generation based on T2V (Text-To-Vision) and TVML (TV program Making Language) technology. He is expertized in CG, image processing, signal processing, image compositing system and virtual studio.
My profile:
http://hayashimasaki.net/profile/index-e.html
My private HP:
http://hayashimasaki.net/eng/index.html
Research
(1) Virtual Museum
(2) Text-To-Vision
(3) Neurodrug
Publications
Recent publications
- Color Constancy Assuming Viewing Works Using a Display (2024)
- Inducing Unpredictable Behavior in a Walking Fly by Destroying Neurons in Its Neural Network (2023)
- The Royal Palace Museum Past Reproduction Project (2022)
- Attempts of Perfect Color Reproduction of Artworks (2022)
- Seamless Entertainment in Virtual Museum (2022)
All publications
Articles
- Development, Deployment and Evaluation of the ContentManagement System Generating CG AnimationsAutomatically from Blog Entries (2021)
- Automatic Generation of News Contents from Blog Posts (2021)
- Blickar och betydelser (2019)
- Automatic Generation of CG Animation from the Internet Forum "2 Channeru" (2018)
- Virtual Museum Equipped with Automatic Video Content Generator (2016)
- T2V: New Technology of Converting Text to CG Animation (2014)
Conferences
- Color Constancy Assuming Viewing Works Using a Display (2024)
- Inducing Unpredictable Behavior in a Walking Fly by Destroying Neurons in Its Neural Network (2023)
- The Royal Palace Museum Past Reproduction Project (2022)
- Attempts of Perfect Color Reproduction of Artworks (2022)
- Seamless Entertainment in Virtual Museum (2022)
- Artwork Reproduction Through Display Based on Hyperspectral Imaging (2022)
- Growing Museum (2021)
- Ambient Light Sensible Handheld Display (2021)
- Usability comparison of screen-based and virtual-reality-based virtual museums (2021)
- A museum video guide creation system with CG Made from scripts on the server (2020)
- Vizclass: Making Computer Graphics Video Lecturefrom a Script (2020)
- Automatic Generation of Art Exhibitions from theInternet Resources (2020)
- Assessing viewer satisfaction of CG programs as a substitute for real TV programs (2020)
- TV production tool to make art programmes based on a simple scenario (2019)
- Making Fun with Computer (2019)
- Building Virtual Museum Exhibition System as a Medium (2019)
- An Immersive Virtual Museum Using a Head Mounted Display (2019)
- Development of VR museum and a comparison with the screen-based virtual musuem (2019)
- Generating Play with Computer (2018)
- Neurodrug (2018)
- Wordpress-based Blog System with a Capability of Showing Entries by TV-program-like CG Animations (2018)
- Automatic Generation of a TV Programme from Blog Entries (2018)
- TV Show Template for Text Generated TV (2018)
- Rap Music Video Generator (2017)
- ラップスクリプト (2017)
- Study on Stagecraft for Automatic TV-like Animation Generation from BBS by TVML (2017)
- Automatic Generation of Personal Virtual Museum (2016)
- Automatic CG Talk Show Generation from the Internet Forum (2016)
- CG Museum Capable of Automatic Exhibit of Favorite Images (2016)
- Quiz Generation from Web News Source Based on Heuristic Algorithm (2016)
- An Attempt of Mimicking TV News Program with Full 3DCG-Aiming at the Text-Generated TV System - (2016)
- Characterization of engagement changes during VR based rehabilitation: A preliminary study (2016)
- The Development of an Application for Art Gallery Planning (2015)
- Virtual Museums with 3D CG (2015)
- Virtual Museums with 3D Computer Graphics (2015)
- スウェーデンにおけるゲーム研究 ~Unityによる映像自動生成や仮想美術館、ゲーム開発における脳計測の試み・狙いなど~ (2015)
- Implementation of the Text-Generated TV (2015)
- Open Framework Facilitating Automatic Generation of CG Animation from Web Site (2015)
- When virtual reality meet television (2015)
- 発見的手法によるWebニュースからのクイズ自動生成の試み (2015)
- A New Virtual Museum Equipped with Automatic Video Content Generator (2014)
- Microtone Analysis of Blues Vocal (2014)
- Text Generated TV (2014)
- System Development Kit of T2V in the Unity (2014)
- Affective Audio System (2014)
- A New Electro Sound Field (2014)
- 4K/8K Ultra High-resolution Interactive Display System for Museum Collections (2013)
- Research Work-Package Methodology exemplified by the Multiple Screens Project (2013)
- Interactive TV by Text-To-Vision (2013)
- Virtual Museum with 3D Artifacts (2013)
- Virtual Museum on 4K Ultra-high Resolution Real-time CG System (2013)
- Ultra High Resolution 4K/8K Real-time CG System and Its Application (2013)
- Implementation of T2V (2013)
- Improvement of Automatic BBS Visualization in T2V (2013)
- On reusable CG object for MMD in T2V (2013)
- ULTRA-CG (2012)
- International Standard of Automatic and Intelligent News Broadcasting System (2012)
- TV News Show Broadcast Generated Automatically from Data on the Internet (2012)