Mats Daniels
Professor at Department of Information Technology; Vi3; Computing Education Research
- Telephone:
- +46 18 471 31 60
- Mobile phone:
- +46 70 891 82 62
- E-mail:
- mats.daniels@it.uu.se
- Visiting address:
- Hus 10, Lägerhyddsvägen 1
- Postal address:
- Box 337
751 05 UPPSALA
- CV:
- Download CV
- ORCID:
- 0000-0002-8465-7629
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Short presentation
Mats Daniels, is professor in Computing Education Research (CER). Mats is leading the Uppsala Computing Education Research Group (UpCERG) and director of the national centre for pedagogical development in technology education in a societal and student oriented context (CeTUSS). His ambition when it comes to education is to support students to develop professional competencies through experiences in holistic learning environments, e.g. Open Ended Group Projects.
Keywords
- computing and engineering education research
- open-ended group projects
- professional competencies
- quality assurance
Biography
You can find me at ResearchGate and Google Scholar
Publications
Recent publications
- AI Integration in the IT Professional Workplace: A Scoping Review and Interview Study with Implications for Education and Professional Competencies (2025)
- Generative AI in the Professional IT Landscape and its Implications for Higher Education (2025)
- From Assistance to Misconduct: Unpacking the Complex Role of Generative AI Use in Student Learning (2024)
- A Plan for a Joint Study into the Impacts of AI on Professional Competencies of IT Professionals and Implications for Computing Students (2024)
- Exploring the Past, Present and Future of Computing Education Research: An Introduction (2023)
All publications
Articles
- From a National Meeting to an International Conference (2022)
- Assessing Students' IT Professional Values in a Global Project Setting (2019)
- Searching for global employability (2019)
- Four relections on the history of ITiCSE (2018)
- My SIGCSE -> ITiCSE (2018)
- Preparing tomorrow's software engineers for work in a global environment (2017)
- Member spotlight part 2 (2017)
- Patients reading their medical records (2016)
- Collaborative technologies in global engineering (2015)
- Patients' perceptions of their medical records from different subject positions (2015)
- Quality assurance using international curricula and employer feedback (2015)
- On valuing peers (2012)
- Models and methods for computing education research (2012)
- Reasoning about the value of cultural awareness in international collaboration (2011)
- Assessing professional skills in engineering education (2011)
- A method for analyzing learning outcomes in project courses (2011)
- The contribution of open ended group projects to international student collaborations (2010)
- Constructive controversy as a way to create "true collaboration" in an open ended group project setting (2010)
- Engineering Education Research in Practice (2010)
- Evolution of an international collaborative student project (2009)
- A Learning Theory Perspective on Running Open Ended Group Projects (OEGPs) (2008)
- Qualitative Research Projects in Computing Education Research: An Overview. (2006)
- Five myths of assessment (2004)
- Challenges in teaching capstone courses (2003)
- Case studies in admission to and early performance in computer science degrees (2003)
- Open Ended Group Projects a 'Tool' for More Effective Teaching (2003)
- Structuring CSEd Research Studies: Connecting the Pieces (2003)
- Learning from students (2002)
- A cyber-icebreaker for an effective virtual group? (2001)
- Teaching inter-institutional courses (2000)
- An International Student/Faculty Collaboration: The Runestone Project (2000)
- Reflections on International Projects in the Undergraduate CS Education (1999)
- Assessment to increase students' creativity (1998)
- Improving education quality (1997)
- Teaching computer science: Experiences from four continents (1996)
Books
Chapters
- Exploring the Past, Present and Future of Computing Education Research: An Introduction (2023)
- A Case Study: The Uppsala Computing Education Research Group (UpCERG) (2023)
- What is Computing Education Research (CER)? (2023)
- Theory and Approaches to Computing Education Research (2023)
- Internationella studentprojekt – en ämnesdidaktisk utmaning (2010)
- Open Ended Group Projects (OEGP) (2006)
Conferences
- AI Integration in the IT Professional Workplace: A Scoping Review and Interview Study with Implications for Education and Professional Competencies (2025)
- Generative AI in the Professional IT Landscape and its Implications for Higher Education (2025)
- From Assistance to Misconduct: Unpacking the Complex Role of Generative AI Use in Student Learning (2024)
- A Plan for a Joint Study into the Impacts of AI on Professional Competencies of IT Professionals and Implications for Computing Students (2024)
- What is Skill? (and why does it matter?) (2023)
- In Search of a Philosophy of Computing Education (2023)
- Steps Towards a Philosophy of Computing Education (2023)
- "Collect, Understand and Publish" A Workshop on Qualitative Research in STEM Education (2022)
- Influencing Student Academic Integrity Choices using Ethics Scenarios (2022)
- Who is a Role Model? An Open Discussion on the Role of Role Modeling in Engineering Education (2022)
- Role Modeling as a Computing Educator in Higher Education (2022)
- Making Visible and Modeling the Underrepresented (2022)
- Student Perspectives on On-site versus Online Teaching throughout the Covid-19 Pandemic (2022)
- Phronesis (2022)
- Transformation-Driving Education (2022)
- A Scientometric Journey Through the FIE Bookshelf (2021)
- Euro-Asia Collaboration for Enhancing STEM Education (2021)
- A Sustainable Internationally Distributed Project Course in Software development (2021)
- Through the eyes of a research team (2021)
- Encouraging Asian academic STEM teachers to research their own teaching practice (2021)
- Encouraging Student-Centred STEM Learning in HE (2021)
- Why Don't You Tell Me What I Need to Know? (2021)
- Inspiring Computational Thinking (2021)
- Reflecting on your Role Modelling with a Scientific Approach (2021)
- Context, Competency and Authenticity in STEM Education (2021)
- Using Futures Studies in Computing and Engineering Education (2021)
- Professional Competencies in Computing Education (2021)
- Toward Practical Computing Competencies (2021)
- Computing Education: The Importance of Context (2020)
- Who Should We Invite? A Proposal of Steps for Conference Organizers to Follow to Bring Diverse Role Models to Computing Events (2020)
- Types of Role Models for the Frontiers in Education (FIE) Community (2020)
- Sustainable Development of Professional Competencies: A Teacher Training Perspective (2020)
- Care ethics to develop computing and engineering education for sustainability (2020)
- Professional Competencies in Computing Education (2020)
- Students' professional competencies in computing project courses in the Norwegian context (2020)
- Students as Prosumers (2020)
- Inspiring Students in Their Learning (2019)
- When is Quality Assurance a Constructive Force in Engineering Education? (2019)
- Utilising Diversity for Project Work and Learning (2019)
- Investigations into the Use of Learning Agreements to Enhance Stakeholder Engagement and Promote Self-Efficacy in Computing Education (2018)
- Modelling Competencies for Computing Education beyond 2020 (2018)
- Modeling Global Competencies for Computing Education (2018)
- "Participating under the influence" (2018)
- Phronesis, Authentic Learning and the Solution of Open-Ended Problems in Computing and Engineering Education (2018)
- Why are we here? (2018)
- Learning Outcome Outcomes (2018)
- The self-flipped classroom concept (2018)
- Unexpected student behaviour and learning opportunities (2017)
- The Educator Identity and its Impact (2017)
- Experiences of teachers in computing as role models (2017)
- A diversity lens on the last decade of the FIE conference (2017)
- First year computing students' perceptions of authenticity in assessment (2017)
- The authenticity of 'authentic' assessment (2017)
- Why are we here? (2017)
- Open-ended projects opened up – aspects of openness (2017)
- The Archetype Learning Method (2017)
- A perspective from Vietnamese students on teaching of soft skills (2017)
- Challenges and recommendations for the design and conduct of global software engineering courses (2016)
- Developments in Global Software Engineering Education (2016)
- A framework for writing learning agreements (2016)
- Professional Competencies for Real?: A Question about Identity! (2016)
- Aligning quality assurance at the course unit and educational program levels (2016)
- Students envisioning the future (2016)
- Motivation, optimal experience and flow in first year computing science (2016)
- A critical analysis of trends in student-centric engineering education and their implications for learning (2016)
- Vision seminars and administration of university education (2015)
- Competencies for paradigm shift "survival" (2015)
- Perseverance measures and attainment in first year computing science students (2015)
- A comparative analysis of two globally distributed group projects (2015)
- Preparing the global software engineer (2015)
- Critical thinking, peer-writing, and the importance of feedback (2014)
- Subject-Level Quality Assurance in Computing (2014)
- Integrating global systems development skills into the engineering curriculum (2014)
- Using open-ended group projects in HCI courses (2013)
- Experiences and attitudes of patients reading their medical records (2013)
- Investigation into the personal epistemology of Computer Science students (2013)
- Contemplations on results from investigating the personal epistemology of computing students (2013)
- Intercultural competence in global collaboration courses in computer engineering (2012)
- Professionella kompetenser i projektkurser (2012)
- Categorizing how students use collaborative technologies in a globally distributed project (2012)
- Managing international student collaborations (2012)
- Student reflections on collaborative technology in a globally distributed student project (2012)
- Development of Professional Competencies in Engineering Education (2011)
- Experiences from using Constructive Controversy in an Open Ended Group Project (2010)
- Use and analysis of student response systems in two summer courses (2010)
- Developing Global Teamwork Skills (2010)
- Introducing an external mentor in an international open ended group project (2009)
- Students analyzing their collaboration in an international open ended group project (2009)
- Three Ways of Globalizing IT Engineering Education (2008)
- Stepping Stones (2008)
- Reflecting on running large scale student collaboration projects (2008)
- Ill-structured problem solving (2007)
- Ill-structured Problem Solving in Engineering Education (2007)
- Balancing Scaffolding and Complexity in Open Ended Group Projects (OEGPs): A Learning Theory View (2007)
- CeTUSS (Centrum för Teknikutbildning i Studenternas Sammanhang) (2007)
- Computing in a business context: a way to motivate and prepare (2006)
- Managing cross-cultural differences in an open ended group project course (2005)
- Widening the horizon using the OEIGP (2005)
- 2D and 3D Introductory Processes in Virtual Groups (2003)
- Runestone, the Story (2003)
- MEAD, Managing Education with Teachers at a Distance (2003)
- Distributed Teaching with Local Control (2002)
- Open Ended Group Projects, Motivating Students and Preparing them for the (2002)
- Describing computer science education research (2002)
- Student Evaluation in an International Collaborative Project Course (2001)
- How do individual portable computers effect students learning? (2000)
- Using groupware for international collaborative learning (2000)
- Multi-Level Project Work; a Study in Collaboration (2000)
- Teaching inter-institutional courses (2000)
- Using a Real-Life Setting to Combine Social and Technical Skills (2000)
- Time studies as a tool for (computer science) education research (2000)
- Full Scale Industrial Project Work (1999)
- Some thoughts on international projects in the undergraduate education (1999)
- Evaluating a joint international project in disjunct courses (1999)
- IT in Society: a Multi-Disciplinary Course (1999)
- RUNESTONE, an International Student Collaboration Project (1998)
- Building a Rigorous Research Agenda into Changes to Teaching (1998)
- A smorgasbord of pedagogical dishes (1997)
- Computer Science Education in Europe (1996)
- Encouraging active participation in programming classes (1996)